With mobile on the way, can we therefore expect to see versions for PlayStation, Xbox or Nintendo?"Long-term, I would absolutely love to [release on console]," Mansell says. "What we are doing on mobile is the same game. You can play the game on PC, log-off, and continue on mobile exactly where you were. I would like to be able to do that on every single platform, and I know not everyone allows that. Also certification and release processes are different. On mobile we have updated our deployment processes so we can synchronise PC with mobile without it being an issue. We don't know how possible that is on console."
RuneScape is part one of Mansell's three-part strategy, and part two is all around new games. The firm has Rocket League Prices team working on various ideas. The hope is that some of those ideas can become a mid-budget online title in the vein of Rocket League, Path of Exile or PUBG."These games don't have $100 million budgets," he says. "They are very community-based. They are quite grounded in what the players are doing, but they're still huge, exciting experiences. There's a lot of innovation that is happening there because of their size, and that's an area that we want to play in."
In addition to www.lolga.com this, Jagex is also working on a far bigger "next generation MMO.""We want to take everything we've learned over the last 17 years making the RuneScape games, and make something that capitalises on all of our learnings," Mansell says. "There's an interesting dichotomy... Games have never been more multiplayer or online, but people don't talk about MMOs very much anymore. That is actually a good thing, as it makes these games more accessible and less intimidating. That's where we want to go as well.